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Diablo 3 season 16 inna 4 raiment 4 build
Diablo 3 season 16 inna 4 raiment 4 build











In the absolute simplest terms, let's look at the numbers that caught your eye. I6/R2 got buffs to both the set bonuses its name denotes. That the build is effective at all is only a product of the Inna's overall damage buff, which is to say you could make it just as useful in 2.6.1 by lowering the difficulty level until the build worked. Anyone who's run non-necro pet builds knows this is frequently not the case. This only gets worse when you realize this is assuming any of this damage in density is being applied to priority targets. Already at a huge disadvantage in single-target fights, you fall further behind in density. To repeat, this is not SWK clone damage scaling exceptionally well, this is mystic ally damage scaling poorly. Your 4p SWK clones and Sweeping Wind scale as expected but the other third of your damage falls off hard. You're losing effectiveness a major portion of the damage in your build (and the only one actually being buffed by Enforcer). In a pack of 24, this drops to 5% and 19%, respectively. Using the Mystic Ally active on cooldown brings this up to nearly 40% of your DPS.

diablo 3 season 16 inna 4 raiment 4 build

The reality is even worse, because the clones from Inna's 6p make up a little over 30% if you let them pummel the boss. In density I6R2 widens the gap even further with the Assimilation rune for an unfair advantage out of the gate on paper. Not looking good, especially since there were no changes made to SWL that are relevant to these builds.

diablo 3 season 16 inna 4 raiment 4 build diablo 3 season 16 inna 4 raiment 4 build

The (2) Set bonus has been increased from 100% to 400%.

diablo 3 season 16 inna 4 raiment 4 build

  • Stat Priority: Dex Vit Skill: CW Physical Res.
  • Stat Priority: Dex Vit Reduced Elite Dmg Physical Res.
  • ( 2) Set: The damage of your Spirit Generators is increased by 2% for each point of Spirit you have.When reaching maximum Spirit, all damage is increased by 200%, but you no longer passively regenerate Spirit and 65 Spirit is drained every second until you run out of Spirit.( 2) Set: The damage of your Spirit Generators is increased by 2% for each point of Spirit you have.When reaching maximum Spirit, all damage is increased by 200%, but you no longer passively regenerate Spirit and 65 Spirit is drained every second until you run out of Spirit.













    Diablo 3 season 16 inna 4 raiment 4 build